![]() ![]() We want Ruins for the great loot, since they almost always drop high rarity items (lots of stats) and this is usually very good for the Necro.Later if they become troublesome you can Oblivion them Adjacent road tiles should be empty of enemies. We want Cemeteries for the early loot.Ideally all roads should have one touching its tile, two if a troublesome area ![]() Prioritize corners and encounters with lots of enemies (e.g., goblins, spiders).
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